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Automating the creation of VR experiences as learning pills for the construction sector

23 de mayo de 2022
ABSTRACT

Construction 4.0 is pushing the digitization of the construction sector. The use of new technologies forces a reflection on teaching methods. Virtual reality (VR) makes it possible to recreate realistic environments, achieving first-person immersion and interaction. However, a simple virtual representation might not be enough. Many other benefits can be obtained by incorporating gamification and narratives, mainly to engage learners and ease a deeper understanding of the content. This presentation analyses how VR enriched with gamification and storytelling can provide more effective construction training, taking advantage of the BIM resources as hyper-realistic scenarios and videogames resources. As a case study, an «Escape Room» demonstrator has been developed to teach safety to construction workers.

SPEAKER CV

María Jesús Bopp is a civil engineer graduated from the Pontificia Universidad Católica de Valparaíso (PUCV-Chile), Master in Videogames and Virtual Reality, and PhD student at UPC (Civil Engineering Program). Her work focuses on the use of new methodologies and emerging technologies in education (Project OutdoorClass Experience) and civil engineering (current doctoral thesis).

Keywords: education, virtual reality; gamification; construction safet; Escape Room

VR technologies